The entrance at 140, -86, -397 is right above the Degasi Seabases. Thankfully, players don't have to locate multiple fragments to gain the Moonpool's blueprint. The second Degasi seabase can be found here. Before unlocking the Moonpool, Subnautica players will need to dive 140 meters deep to find its Data Box. Ive done that and looked, Hence the reason im in the forums asking. It'll tell you where to look (Try the grand reef and Jelly Shroom Cave Sea base) Just type 'Vehicle Modification Station' into the search bar instead. Spoiler alert: The following section contains story related material. Moonpool may refer to: Moonpool (Subnautica) Moonpool (Below Zero) Categories Community content is available under CC-BY-SA unless otherwise noted. Go onto the SN wiki and type 'modification Station'. Shale Outcrops and Magnetite can be found here, as well as various Large Resource Deposits. The most notable of these are the Crabsnakes residing in the Jellyshrooms, and the Oculus, both of which are found only in this biome. The cave system has two predatory species and two prey species. The Jellyshroom Cave is a large cavern characterized by a dense population of huge, translucent, purple Jellyshrooms, along with structures such as stalactites and stalagmites. The Seamoth Perimeter Defense System upgrade is also advisable, but not needed, due to the Crabsnakes’ tendency to ambush the player from the Jellyshrooms themselves.Įxploring the caves with the Prawn Suit is possible but challenging without the Grappling Arm and/or Jump Jet Upgrade to get back out of the caves. 2:41am You can find some moon pool fragments down in the Jelly Shroom Caves. 2:39am Upgrade station and moon pool location I cant seem to find them. The area is explorable via the Seamoth, but it is dangerous to do so without a Seamoth Depth Module MK1 or higher due to the biome's depth. Subnautica > General Gameplay Discussion > Topic Details. The Moonpool is a circular platform that allows. The best thing you can do then is make sure you have the Seatruck and all it’s modules unlocked, which we’ve explained right here.The Jellyshroom Cave is a cave system found below the Grassy Plateaus, Kelp Forest, and Safe Shallows.įour entrances can be found at coordinates: (130 -95 -390), (-360 -110 -225), (-495 -90 15), and (-725 -105 0). It is located in the central area of the players base and serves as the hub for all underwater operations. The Moonpool is a room for your base in which you can park and recharge the Prawn Suit and Seatruck, as well as build the Vehicle Upgrade Console, a piece of technology specific to this room that allows you to alter certain cosmetic qualities of your vehicles, as well as craft special upgrades for them. The only one that might give you trouble is Lead, which we’ve laid out how you can find here. Once you have the blueprints, you can build the Moonpool with the Habitat Builder, using the following crafting resources and ingredients.įor such a complex and useful piece of tech, these ingredients are surprisingly easy to get, presumably because the blueprints are in such a well-concealed place. Once you come up into Maida’s own Moonpool, you can simply use your Scanner on any of the walls to register it to your Habitat Builder. The model you’re looking for as a part of the entrance to Marguerit Maida’s Base, a secret location that we’ve outlined how to find here. There’s no fragments you can find to scan for the Moonpool, only a fully-built model, but that’s even better. Now you have that, you can recreate it at your base or any other location. The Moonpool can be unlocked and crafted in Subnautica Below Zero by finding an existing Moonpool and using your scanner on it, which’ll then add it as a blueprint to your Habitat Builder. Read More: How to Get Gold in Subnautica Below Zero How to Unlock the Moonpool in Subnautica Below Zero However, you don’t start off with one, so we’ll show you how to get the Moonpool, unlock the blueprints and craft it for your own base. The Moonpool is a vital piece of vehicle-altering technology in Subnautica Below Zero, a specialised structure you can use to charge and customise your vehicles from within your base.
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